dosh - Dormant Shell
dosh is a low-latency remote terminal designed around fast attach and fast reconnect. It is mosh-shaped, but not a mosh clone: the server is a resident daemon, terminal sessions stay hot, and repeat connects try encrypted UDP before starting SSH.
The core target is simple:
- First secure trust establishment uses SSH.
- Existing sessions attach in one encrypted UDP exchange whenever cached credentials allow it.
- Reconnect after sleep, roaming, or network change resumes in one encrypted UDP exchange.
- Cold SSH fallback stays competitive with plain
sshby doing less after auth.
Why not just mosh?
mosh is excellent at roaming and high-latency interactivity. Its startup path still has work dosh can avoid:
- SSH connects to the host.
- SSH starts
mosh-server. - The client receives connection material over SSH.
- SSH exits and the mosh UDP session begins.
dosh keeps dosh-server running before the client arrives. Named PTY sessions can
also be prewarmed, so attaching to default does not need to spawn a daemon, create
a PTY, or start a shell on the user's critical path.
This is not an encryption argument against mosh. dosh also encrypts its UDP data channel; the speed difference comes from keeping the server and session hot.
Fast Path Order
The client always tries the cheapest valid path first:
- UDP resume: existing
ClientIdand session key. No SSH. One encrypted UDP request, one encrypted UDP reply. - UDP attach ticket: cached server-issued attach ticket for the same host/user/session/mode. No SSH. One encrypted UDP request, one encrypted UDP reply.
- SSH bootstrap:
ssh -T user@host dosh-auth ..., then one encrypted UDP attach. - New session: same as attach, but the server must create the PTY/shell unless the session was prewarmed.
The fastest path is not a custom SSH replacement. SSH remains the first trust root; dosh removes SSH from repeat attaches when the server has already issued valid credentials.
Attach tickets are implemented because they are the way a fresh client process can skip SSH after a recent successful bootstrap.
Connection Speed Contract
dosh is measured by terminal-ready time: elapsed time from running dosh host to the
first usable terminal screen.
- UDP resume: <= one measured UDP RTT + local render time.
- UDP attach ticket: <= one measured UDP RTT + local render time.
- Warm attach with ControlMaster: <=
ssh host trueover the existing master + one measured UDP RTT. - Cold attach without ControlMaster: <= cold
ssh hostterminal-ready time + one measured UDP RTT. - New session: measured separately because it may need PTY and shell creation.
The client emits timing spans for credential lookup, SSH bootstrap, UDP resume, UDP ticket attach, and terminal-ready time.
Architecture
dosh-server
UDP socket on one configurable port
session table keyed by name
one PTY per named session
optional prewarmed sessions, default ["default"]
terminal parser/screen state per session
client table per session
encrypted UDP protocol
tiny SSH-invoked dosh-auth helper mode
dosh-client
terminal raw mode
local credential cache
UDP resume/attach first
SSH bootstrap fallback
PTY input/output forwarding
reconnect and roaming state machine
Install
Default UDP port: 50000. This is intentionally inside the common forwarded range
50000-52000/udp.
Put this repo on your Gitea server, then install on each Linux server you want to attach to:
curl -fsSL https://gitea.example.com/you/dosh/raw/branch/main/install.sh \
| DOSH_REPO=https://gitea.example.com/you/dosh.git DOSH_PORT=50000 sh -s -- server
Install the client on macOS:
curl -fsSL https://gitea.example.com/you/dosh/raw/branch/main/install.sh \
| DOSH_REPO=https://gitea.example.com/you/dosh.git DOSH_SERVER=user@host DOSH_PORT=50000 sh -s -- client
Install the client on Windows PowerShell:
$env:DOSH_REPO="https://gitea.example.com/you/dosh.git"; $env:DOSH_SERVER="user@host"; $env:DOSH_PORT="50000"; irm https://gitea.example.com/you/dosh/raw/branch/main/install.ps1 | iex
Attach:
dosh-client user@host
Use named sessions:
dosh-client --session work user@host
Press Ctrl-] to detach the current client while leaving the server session alive.
If SSH and UDP use different public names, specify the UDP address:
dosh-client --dosh-host public.example.com --dosh-port 50000 user@host
Develop
Build:
cargo build
Attach locally, using local bootstrap instead of SSH:
target/debug/dosh-client --local-auth --no-cache local
Benchmark local attach:
target/debug/dosh-bench --local-auth --server local --iterations 5
Benchmark a remote host over SSH bootstrap:
target/release/dosh-bench --server user@host --ssh-port 22 --iterations 3
Benchmark the ControlMaster-backed SSH bootstrap path:
target/release/dosh-bench --server user@host --controlmaster --iterations 3
Run the Docker OpenSSH benchmark gate used by CI. It checks both cold SSH bootstrap
and ControlMaster-backed SSH bootstrap against a containerized sshd plus resident
dosh-server:
make bench-docker-ssh
The CI workflow includes an optional remote benchmark job. It runs when
DOSH_BENCH_HOST, DOSH_BENCH_USER, and DOSH_BENCH_SSH_KEY repository secrets are
configured.
Install release binaries and the user systemd service:
make install
Performance Rules
The stack is performance-driven, not fixed by taste. Rust is the default because the likely bottlenecks are network RTT, SSH startup/auth, PTY/shell creation, packet size, and terminal rendering. Change language or runtime only if measurements show they are the bottleneck.
Hot-path rules:
- Custom UDP protocol with AEAD for v0; no QUIC handshake on attach.
- Fixed binary packet headers for terminal traffic; no JSON on the protocol path.
- Preallocated buffers; avoid per-packet heap churn.
- Single-thread event loop is preferred for the hot path.
- No PTY allocation, shell spawn, shell rc files, or MOTD on attach to an existing session.
- Initial snapshot should be sent in the first UDP reply when it fits under the packet budget.
Goals
- Connection speed as specified above.
- UDP roaming and reconnect.
- Encrypted terminal data.
- Reuse SSH pubkeys for first trust establishment.
- Named persistent sessions.
- Multiple clients attached to one session.
- Optional view-only clients.
- Single server port, not one port per session.
- Static server and client binaries where practical.
Non-Goals
- Replacing SSH as the first public-key trust mechanism.
- Multi-user access control.
- Windows support in v0.
- Full mosh compatibility.
- Perfect predictive local echo in the first MVP.
Status
Rust implementation is present in this repository. It contains dosh-server,
dosh-client, dosh-auth, dosh-bench, shared auth/crypto/protocol modules, a
resident PTY server, encrypted UDP bootstrap attach, UDP resume, sealed UDP attach
tickets, client ACKs, server retransmit bookkeeping, sliding replay protection,
server-side vt100 screen snapshots/diffs, a hardened user systemd unit, an install
script, Docker SSH benchmark gates, CI, and protocol/integration tests.